Mini Cart

Hector Fernández – Observers

$2,700.00

OBSERVERS by THE NOISE. Digital Print on Dibond. 100x100cm

About the Artist

Artist Statement

Hector Fernández, known artistically as THE NOISE, is a contemporary digital artist from Barcelona, Spain.His work is characterized by the fusion of traditional techniques with emerging technologies, especially in the field of virtual reality (VR) and 3D digital art.
THE NOISE’s style is markedly surreal and abstract, with a clear influence from digital culture and futurism.His works often explore themes related to humanity, movement, technology, and the interaction between humans and their environment.
He uses virtual reality tools and 3D modeling software to create his works. After creating the pieces in a virtual environment, he digitally retouches them and prints them in limited editions, ensuring the exclusivity and quality of each work.

Artist Biography

I have always been surrounded by pencils and paints. For me, drawing and painting has been and is a fundamental and vital activity, I come from a family professionally dedicated to art creation . After my Bachelor of Fine Arts, Painting speciality, at the University of Barcelona in 1994, I moved to the family studio where I develop my pictorial work professionally. From 2000 to 2009 I was part of the Cercle Artístic de Sant Lluc (*) where I studied the human figure in depth.
After more than forty individual and group exhibitions and several international awards, in 2009 and to date I have my studio-gallery open to the public in the center of Barcelona, where I continue my pictorial career and made commissioned creations. My drawings and paintings are present i museums and private art collections around the world. I have the pleasure of meeting most of my clients, for me this is the best of the prizes. In the Digital Art section we find works of Art made by Hector Fernández with digital tools. Although at the end of the nineties he made and published illustrations made with a computer and has never stopped studying and trying new forms of expression, it is in 2021 when he develops a new creative line, in which
through Virtual Reality and the Digital Art creates scenes in which characters often appear as humanoid spectators.